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  1. Mastering OpenCV with Practical Computer Vision Projects

  2. Mastering OpenCV with Practical Computer Vision Projects Step-by-step tutorials to solve common real-world computer vision problems for desktop or mobile, from augmented reality and number plate recognition to face recognition and 3D head tracking C
  3. 所属分类:C++

    • 发布日期:2012-12-24
    • 文件大小:8388608
    • 提供者:cock_sjf
  1. Packt.Mastering.OpenCV.with.Practical.Computer.Vision.Projects

  2. Chapters (each is a project with full source-code): Cartoonifier and Skin Changer for Android. Marker-based Augmented Reality on iPhone or iPad. Marker-less Augmented Reality. Exploring Structure from Motion using OpenCV. Number Plate Recognition us
  3. 所属分类:其它

    • 发布日期:2012-12-26
    • 文件大小:8388608
    • 提供者:doomlord
  1. Master OpenCV with Practical Computer Vision Projects

  2. opencv新书,值得看一下 Source-Code: https://github.com/MasteringOpenCV/code Chapters: Ch1) Cartoonifier and Skin Changer for Android, by Shervin Emami. Ch2) Marker-based Augmented Reality on iPhone or iPad, by Khvedchenia Ievgen. Ch3) Marker-less Augmented
  3. 所属分类:C++

    • 发布日期:2013-01-22
    • 文件大小:6291456
    • 提供者:merryken
  1. Master Opencv

  2. opencv新书,新手入门,中手进阶都值得看一下 Source-Code: https://github.com/MasteringOpenCV/code Chapters: Ch1) Cartoonifier and Skin Changer for Android, by Shervin Emami. Ch2) Marker-based Augmented Reality on iPhone or iPad, by Khvedchenia Ievgen. Ch3) Marker-less
  3. 所属分类:C/C++

    • 发布日期:2014-09-01
    • 文件大小:6291456
    • 提供者:u013488148
  1. Physics for JavaScript Games, Animation, and Simulations.pdf

  2. Book Descr iption Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for Javascr ipt Games, Animation, and Simulations teaches you how to incorporate real physics, such as g
  3. 所属分类:HTML5

    • 发布日期:2015-06-05
    • 文件大小:14680064
    • 提供者:boboyf
  1. Master OpenCV with Practical Computer Vision Projects

  2. opencv较新的书,值得看一下 Source-Code: https://github.com/MasteringOpenCV/code Chapters: Ch1) Cartoonifier and Skin Changer for Android, by Shervin Emami. Ch2) Marker-based Augmented Reality on iPhone or iPad, by Khvedchenia Ievgen. Ch3) Marker-less Augmente
  3. 所属分类:C++

    • 发布日期:2015-10-09
    • 文件大小:8388608
    • 提供者:bxd1314
  1. Rigid-Fluid Coupling for Incompressible SPH

  2. 本文给出了一种基于SPH算法统一刚体流体互动的解决方案,即刚体粒子,将刚体物体离散成粒子整列,并参与到SPH流体的交互碰撞
  3. 所属分类:游戏开发

    • 发布日期:2016-02-18
    • 文件大小:24117248
    • 提供者:dingxun
  1. Advanced Mechatronics and MEMS Devices II 2017.pdf

  2. Springer International Publishing Switzerland 2017 This book consists of 30 chapters. Chapter 1 presents the theory and application of actuation of elastomeric micro-devices via capillary force technology. Chapter 2 provides insight into the fundame
  3. 所属分类:讲义

    • 发布日期:2018-02-07
    • 文件大小:37748736
    • 提供者:qq_37931027
  1. Obi Fluid 3.2

  2. Obi Fluid插件,亲测5.6.2可用 With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or sink!), and are capable of sticking to
  3. 所属分类:Unity3D

    • 发布日期:2018-10-12
    • 文件大小:9437184
    • 提供者:riririreach
  1. ANSYS Mechanical 拓扑优化新功能在工业产品结构设计中的应用.pdf

  2. ANSYS WORKBENCH新功能,为优化设计提供良好的平台,参数设定简单直观,优化后还能对照分析,能够显示分析的数据和图标。ERVASE ENGINEERING SIMULATO心 ∧NSYS介绍 ANSYS8新产晶发布会 8 增材制造优势? 在复杂几何结构上的巨大优势! 设计时不用考虑包括网状在内复杂机构制造时的难度 最小化零件数量 减少材料浪费,增强耐久性, 为什么仿真是充分实现增材制造所有潜力的关键? 强化物理驱动的自由形式设计优化方法 拓扑优化 允许优化设计的验证 为增材制造检査优化
  3. 所属分类:制造

    • 发布日期:2019-07-16
    • 文件大小:3145728
    • 提供者:weixin_45120852
  1. unity液体系统Obi Fluid 3.2.zip

  2. 超好用超好用超好用的unity流体系统插件,unity商店收费资源。 Requires Unity 5.6.0 or higher. With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them fl
  3. 所属分类:C#

    • 发布日期:2020-03-02
    • 文件大小:9437184
    • 提供者:u012862652
  1. Obi Fluid v4.1.unitypackage

  2. With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or sink!), and are capable of sticking to surfaces. Please not
  3. 所属分类:Unity3D

    • 发布日期:2020-02-01
    • 文件大小:10485760
    • 提供者:m332978586
  1. 240-7kg,240-7kg传感器 产品简介.pdf

  2. 240-7kg,240-7kg传感器 产品简介pdf,240-7kg,240-7kg传感器 产品简介Model 240 Damped Load Cells High Speed Performance with Wash Down Capability APPLY| NG THE LO粪D UNSTABLE READINGS he load must be applied via the wearing surface Unstable readings from his type of loa
  3. 所属分类:其它

    • 发布日期:2019-10-09
    • 文件大小:470016
    • 提供者:weixin_38743602
  1. ARINC 404B-1-2002.pdf

  2. ARINC429总线协议又称ARINC是美国航空电子工程委员会(Airlines Electronic Engineering Committee)于1977年7月提出的,并于同年节月发表并获得批准使用。它的全称是数字式 信息传输系统DITS。协议标准规定了航空电子设备及有关系统间的数字信息传输要求。ARINC429广泛应用在先进的民航客机中,如B-737、B757、B-767,俄制军用飞机也选用了类似的技术。我们与之对应的标准是HB6096-SZ-01。Copyright 2002 AERON
  3. 所属分类:其它

    • 发布日期:2019-08-31
    • 文件大小:1048576
    • 提供者:wangxinyao318
  1. _充流管道单向流固耦合数值模拟自动化研究.pdf

  2. 针对充流管道单向流固耦合数值模拟过程复杂、数据在耦合传递中存在偏差的问题,采用 C++语言编制了充流管道单向流固耦合数值模拟程序,实现了从模型建立、流体计算到结构分析 过程的自动化,确保了从流体计算到结构计算过程中数据传递的准确性.∵2 启动程序 F(1)=-M:x(t)+Cax(4)+ Kx(t) (5) 输入模型几何参数 :M、C、K 成 Gambit命令流文件 启动 Gambit软件,并日动运行 命令沆文,生成结果文件 (5) (4) 输入流体沇功参数及求熊参数 M+M)x()+(c+ 自
  3. 所属分类:C/C++

    • 发布日期:2019-07-21
    • 文件大小:478208
    • 提供者:baodingliuxu