Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and ph
《游戏开发中应用的数学和物理入门教程》,英文名《Beginning Math and Physics For Game Programmers》,作者 Wendy Stahler,大小 45 Mb,本书是为英文版。内容预览: Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using
Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and ph