java游戏开发教程 英文版 Copyright Preface About the Author About the Contributing Authors About the Technical Reviewers Acknowledgments Introduction Why Java? What You Need What Is in Thi s Book What's Not in This Book About the Code in This Book Using Ant S
Chapter 1. Introduction Section 1.1. A (Very) Brief History of Concurrency Section 1.2. Benefits of Threads Section 1.3. Risks of Threads Section 1.4. Threads are Everywhere Part I: Fundamentals Chapter 2. Thread Safety Section 2.1. What is Thread S
如何用java编写游戏程序 Thread pools (in the sound manager) - Chapter 1. Full screen mode, hardware-accelerated graphics, animation, and sprites - Chapter 2. Keyboard input and mapping multiple keys to the same action - Chapter 3. Sound, music, and sound filt
This book is a deep dive into concurrency using C++11 features. It's written by the primary developer and maintainer of the Boost Thread library, which is the basis for much of the language's new threading support. In sum, it's written by an expert.
Windows System Programming, Edition 4 Now Available Published by Addison-Wesley Professional. Part of the Addison-Wesley Microsoft Technology Series series Download the Examples file (Version 1.12, January 24, 2011) At last, Edition 4 is complete! I
Index Index ii Preface xiii HowtoUsethisBook xiii CodeExamples xiv Acknowledgments xv Chapter 1 - Introduction 1 1.1. A (Very) Brief History of Concurrency 2 1.2. Benefits of Threads 3 1.2.1.ExploitingMultipleProcessors 3 1.2.2.SimplicityofModeling
Preface Contents of This Book New in the Second Edition Virtual Machine (VM) Versions Conventions Used in This Book Comments and Questions Acknowledgments Chapter 1. Introduction Section 1.1. Why Is It Slow? Section 1.2. The Tuning Game Section 1.3.
Contents Overview Copyright About the Author I. Introduction 1. Android Components and the Need for Multi-Processing Android Software Stack Application Architecture Application Components Activity Service ContentProvider BroadcastReceiver Applicatio
Chapter 1: Introduction to C++ Concepts and Features 7 Introduction 7 Creating a C++ project 8 Program structure, execution flow, and runtime objects 10 The structural programming approach 14 Understanding the object-oriented programming approach 17
Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C# About This Book Learn to combine your asynchronous operations with Task Parallel Library Master C#'s asynchronou
java 程序调优 一本非常好的java编程优化参考书,帮助我们提高程序效率。 牵涉到垃圾收集,I/O,对象,排序,异常,算法等等... PDF 英文版 318页 Java Performance Tuning Preface - 5 Contents of This Book Virtual Machine (VM) Versions Conventions Used in This Book Comments and Questions Acknowledgments 1. Introdu
Mastering C# Concurrency Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C# About This Book Learn to combine your asynchronous operations with Task Parallel Librar
Starting with the traditional approach to concurrency, you will learn how to write multithreaded concurrent programs and compose ways that won’t require locking. You will explore the concepts of parallelism granularity, and fine-grained and coarse-g
Nifty是facebook公司开源的,基于netty的thrift服务端和客户端实现。 然后使用此包就可以快速发布出基于netty的高效的服务端和客户端代码。 示例: public void startServer() { // Create the handler MyService.Iface serviceInterface = new MyServiceHandler(); // Create the processor TProcessor processor = new MySe