说明: 最近在看Procedural Content Generation 这方面技术,找到这本,可能对这块方面有兴趣的人至少能引进门,不那么彷徨。 Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library. <bizhiming28> 在 上传 | 大小:12582912
说明: 也是一本入门书。 Explores the creation of real-time interactive simulations or games. Key aspects of UE4 will be explored to make UE4 more accessible to readers and gear them with the knowledge so that they can focus on creation, knowing where they need to <bizhiming28> 在 上传 | 大小:17825792