Addison-Wesley - Core Animation Dec 2009 Core Animation: Simplified Animation Techniques for Mac and iPhone Development Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–m
Unity3d开发的小游戏,#pragma strict //巡逻范围 var patrolRadius = 200; var currentTarget : Transform; //路径点 var wayPoints : Transform[]; var attackRadius = 5; var currentWayPoint : Transform; var findWayTime = 5; var lastTime = 0; //bot状态 var botState : Person
Title The Future of Machine Intelligence: Perspectives from Leading Practitioners Author(s) David Beyer Publisher: O’Reilly Media Inc. (February 29, 2016) Book Descr iption Advances in both theory and practice are throwing the promise of machine lea
As a 3D game programmer, sooner or later the time comes when you get bored with spinning cubes and flying space ships in space. You want fully articulated 3D characters and anima- tion. So you start looking on Internet for information thereof, and s
INTRODUCTION The most important factor in the design of many systems today is speed. 66-MHz thru 200-MHz processors are common; 233 and 266-MHz processors are becoming readily available. The demand for high speed results from: a) the requirement tha
Shadero Sprite is a real time node-based shader tool for Unity 5, 2017 and 2018 NEW! Forum : https://forum.vetasoft.store/ Discuss with us about Shadero Sprite and more ! Descr iption Shadero Sprite is a real time node-based shader editor. Shadero w